Mister Mutant, Let Me Solve a Puzzle in Peaceīut junction boxes aren’t System Shock’s only headscratcher. Although contemporary games are routinely compassionate, it would be great to see this kind of discrete breakdown of challenge settings make a widespread revival. Like some of System Shock’s other core components, you’ll be able to adjust the difficulty of these brainteasers at the start of the game. These task players with guiding the flow of electricity across a circuit board or directing enough power to fill a gauge. Throughout the space station are 2D junction box puzzles similar to early 90’s computer games like Pipe Mania and Pipe Dream. Here, you’ll use melee or ranged weapons to eliminate any roving threats, who often telegraph their presence by speaking or emitting guttural sounds.īut for all its neck-snapping and shooting, System Shock is just as much a puzzler. Playing as an unidentified hacker, you’ll skulk through the labyrinthine interior of the Citadel space station, recalling the tense exploration found in a multitude of survival horror games. Revisit LookingGlass Technologies’ sci-fi classic and you’ll witness the formation of several seminal genres. Originally released in 1994, System Shock remained influential for decades.
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