So there you have it, Diablo Immortal is a game that set off plenty of alarm bells that it would be pay-to-win back in 2018, which has turned out to be true after four years of development. And sure, tossing $110K around is salacious since nobody has to spend this to enjoy Diablo Immortal's story mode, but it sure puts a number on just how much money and time is necessary to actually gear a character to its fullest extent, framing just how little Blizzard respects its player base, explaining the review-bombing taking place on Metacritic. There is no world in which it's excusable that anyone can spend more than a brand-new Lexus LC500 in a single game. Blizzard simply took the time to disguise its awful F2P monetization more than most, having a four-year opportunity to do so, perhaps explaining why it took several days after release for fans to add up just how much it will cost to fully gear up a single character. Diablo Immortal was always going to turn out like this, especially with NetEase attached. In other words, it comes as no surprise that a lead developer for Blizzard is running damage control on Twitter playing a game of semantics as to the meaning of a previous description of the game that claimed there would be no way to pay for a gear advantage, but it's not like this isn't expected. After all, there's a reason the game is blocked in Belgium and the Netherlands, and it has everything to do with Blizzard's greedy monetization that borders on gambling. Ultimately, despite what Wyatt claimed, anyone can spend money for higher chances of improving their gear in Diablo Immortal, shining a bright light on the weasel words used to describe Diablo Immortal and its many questionable mechanics. Wyatt, of course, claims he wasn't being untruthful but was simply referring to specific gear (for the game's 12 item slots) in the offending Reddit post now bandied about the web. As you can imagine, people are turning to Wyatt Cheng on Twitter to ask what's up with all the pay-to-win monetization inside of Diablo Immortal, as it is clear as day that the Crest system was built to be abused so players can pay for Gems, a gated item that indeed improves gear.
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